#pragma once
#include <fmod.hpp>
#include <fmod_errors.h>
#include <map>
#include <string>
#pragma  comment( lib, "fmodex_vc.lib" )

struct soundFile
{
	FMOD::Sound      *Sound;
	FMOD::Channel    *Channel;
};



class Resource
{
private:
	std::map<std::string, soundFile *> soundbox;
public:
	Resource(void);
	~Resource(void);
};

